Roadmap
Quarter: Q4 2024
Assemble core founding team and advisory board
Secure legal, brand, and Web3 infrastructure
Begin lore and visual development
Quarter: Q1–Q2 2025
Develop proof of concept (PoC) for Isekai Blade
Begin development of core gameplay loop and combat system
Start character design, clan/faction ideation, and dream world environment concepts
Developing smart contract development for NFT
Developing for in-game economy
Quarter: Q3 2025
Launch Isekai Blade NFT Collection
Integrating Unity
Release Beta test for closed community testing via Play to Airdrop campaign
Establish strategic Web3 GameFi partnerships
Official Game Release (v1) with early PvE campaign mode
Token Generation Event (TGE): $ISEKAI token launch
$ISEKAI listed on DEX and CEX platforms
Launch In-Game Marketplace (trade NFTs, skins, forged gear,...)
Launch Seasonal Arc I: Ashes of the Forsaken
Drop first game teaser
Quarter: Q4 2025
Introduce Crafting and Forging System (combine relics to create legendary equipment)
Launch animated teaser trailer or motion comic to deepen story
Cross-platform expansion planning
Launch Creator Economy Portal (player-submitted skins, stories, emotes voted into canon)
Launch Guild System
Begin Seasonal Arc II: Echoes of the Broken Oath
Quarter: Q1–Q2 2026
Begin Seasonal Arc III: Chains of the Revenant King
Introduce Faction Reputation System
Begin Lore Divergence Events
Roll out Achievements & Titles System
Developing Community Worldbuilding Toolkit
Quarter: Q3–Q4 2026
Beta launch Community Worldbuilding Toolkit
Initiate Ecosystem Grant Program for dream-inspired mini-games or apps
Planning on publishing deal for Isekai Blade Graphic Novel Series
Expand Dream Bridge Protocol for multi-chain interoperability
Quarter: 2027
Introduce Land/Realm Ownership mechanics
Initiate Dynamic World Events
Launch Comic Publishing
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